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GPU Ray Tracing in Non-Euclidean Spaces
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This book explores the visualization of three-dimensional non-Euclidean spaces using ray-tracing techniques in Graphics Processing Unit (GPU). This is a trending topic in mathematical visualization that combines the mathematics areas of geometry and topology, with visualization concepts of computer graphics.
This book explores the visualization of three-dimensional non-Euclidean spaces using ray-tracing techniques in Graphics Processing Unit (GPU). This is a trending topic in mathematical visualization that combines the mathematics areas of geometry and topology, with visualization concepts of computer graphics.
Additional information
| Book Format | Hardcover, Softcover |
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Book information
Edition
1st Edition
ISBN [Softcover]
9783031792007
Publisher
Springer
Year
2022
Pages
XVI, 112 p.
Series Title
Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging
Language
English

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